irockgames Blog

Motorola Droid

The Droid is already evoking the “love it or hate it” reaction from many people. If there’s one thing it’s got, it is its own sense of style that stands out from the growing number of look-alike Androids already populating the market. It is rectangular, with sharp edges and strongly resembles the black monolith from “2001: A Space Odyssey.” As far as monoblock-style touch phones goes, its unique.

It feels very good in the hand. Though a bit on the heavy side, the materials feel top notch and the construction is sturdy and strong. There is a mix of metallic surfaces, plastic surfaces and soft-touch surfaces that are well conceived and make the phone comfortable to hold an use. It is big, though. The Droid has a 3.7-inch screen, and a bit of an odd ledge below it that extends the size of the phone. Despite the stretched length and width, Motorola has crafted one of the thinnest sideways sliders out there. It is a little bulky when stored in a jeans pocket, but it could be much worse.

The front is mostly the display, but at the bottom of the display Motorola has added four capacitive-touch buttons. These are the back, menu, home and search keys. These automatically have haptic feedback out of the box, but that can be turned off if users wish. These four keys appear to require a slightly longer touch to use than the capacitive display itself. This makes them harder to work with, but less prone to accidental pushes. Below these keys is the ledge. According to Motorola, this ledge is where all the RF antennas are bunched, and was designed on purpose to protrude a bit from the bottom of the phone.

The microUSB port is the only thing users will interact with on the left side of the phone. The camera key and volume toggle are both on the right side of the phone. The volume toggle was acceptable. It has decent travel and feedback and is easy enough to find. The camera key is a two-stage button. The two stages are subtle, but just enough so that users can tell them apart.

One of the most annoying aspects of the hardware is the power/lock key at the top of the phone. The key itself is just a small dash that is along the very top edge. However, there’s a little angled surface next to it, and this angled surface is where the Power/Lock icon is painted onto the phone. This is really confusing. I found myself constantly pushing the angled surface that has the icon rather than the button itself. Users will likely overcome this misstep over time, but still, it left me scratching my head. The 3.5mm headset jack is next to the power key.

The Droid’s slider is not spring assisted. In fact, it’s a little difficult to push up. It’s firmly attached to the bottom half of the phone, though, and there is no weakness or give in the construction. I don’t mind the lack of assistance, but some might. The QWERTY keyboard underneath is Droid’s biggest weakness. It has four rows, but they are somewhat shallow, meaning there isn’t a lot of space between the bottom row and the top row. There’s plenty of space from side to side. The keys themselves are a disaster. They have absolutely no shape to them whatsoever. It is impossible to tell where your thumbs are on the keyboard, and it is way too easy to press multiple keys at once. Also, the keys have minimal travel and feedback, making typing on the keyboard a miserable experience. To be honest, I gave up and used the landscape software QWERTY instead.

I found the landscape QWERTY to be decent. The width takes some getting used to, and some may not like how much screen real estate it consumes, but it does a passable job.

Another weird design flaw of the Droid is that the battery cover seems to come off too easily. More than once I had it come loose in my pocket and actually fall off when I took the phone out of my pocket. Other reviewers noted this, as well. Also, the battery needs to be removed to pull out the microSD card. Weak. Motorola should know better.

There are no physical send/end keys on the Droid. All your calling will be done with software on the screen itself.

In all, the Droid is an already better piece of hardware than the recently released CLIQ from Motorola, though it does have some major weaknesses.

Source: http://www.phonescoop.com/articles/article.php?a=318&p=2282

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One Force Mobile

Check out the website of our partner company: www.oneforcemobile.com

One Force Mobile is specialized in creating games and apps for any mobile platform for clients all around the globe!

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irockgames and One Force Mobile

irockgames and One Force Mobile have decided to join forces in terms of creating apps and games for other companies.

The irockgames team is very excited about this collaboration and we will soon post more information.

- irockgames

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Passing the 5000 hits Mark!

The irockgames.com site has seen an incredible amount of new visitors ever since its release a few weeks ago.

The team at irockgames is working hard to complete 2012 Secrets within the next few weeks and cannot wait to show it to the public!

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Almost 3,000 new hits within a week!

It’s a true pleasure to watch our fan base grow and grow. From the U.S. to Russia to Asia to South America more and more people are visiting our site.

We will do our best to keep you posted about our latest products! Thank you for all your support!

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Our goal is to release one game a month!

It’s irockgames goal to release one game a month. And as of right now we are right on track. “2012 Secrets” will be released in July and “Space Destroyer” (working title) will follow in August.

Please come back check us out frequently and we will do our best to keep you posted.

Thank you for all your support!

the irockgames team

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Over 500 clicks in the past 48 hours!

Just a quick shout out to all of you who have believed in us! Thank you for checking out irockgames.com and for downloading voro!

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About irockgames!

irockgames was founded a few months ago by a group of developers, producers and designers from the U.S., Switzerland, Japan, Germany, Argentina, and France to create entertaining iPhone & iPod Touch video games.

voro was the first idea of the group and was also the first game that was published by irockgames just this month. In the meantime the company has been working on three more games that will all be released in the near future:

- “2012 Secrets” (a hidden objects game in collaboration with the best-selling author Lawrence E. Joseph)

- “Space Destruction” (working title, an arcade style space ship game this will come out in August)

- “Loser Cards” (a card game for everyone)

Where ever possible, irockgames is trying to produce games that are good for your gray matter. For example, in voro the goal is to match shapes in different colors as quickly as possible and make them explode by tapping them (sounds like an IQ Test, right?).

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Follow us on Twitter!

irockgames is now rockin’ on twitter! @irockgames

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irockgames is finally going live!

Hi there!

The irockgames website as well as the first addictive irockgames video game “voro” are both going live this week!

We hope you will enjoy the game and the site!

the irockgames team

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